Tuesday, June 01, 2010

New PC Rig

An upgrade which was long time coming (5+ years). Replaced my old trusty Athlon XP 3200+ on a GA-7N400 Pro nForce2 Ultra400 (including legendary SoundStorm audio) with:

  • ASUS P6X58D Premium
  • Intel i7-930 (running OC @ 4.00GHz)
  • 12GB of DDR3-1600 G.Skill F3-12800CL9T-6GBNQ
  • Two ATi HD5770 1GB GPUs in CrossFireX config (2xPCIe 16x)
  • 4x Samsung HD103SJ (on an ICH10r in RAID-0 and RAID-5 groups)
  • ASUS Xonar Essence STX

The main purpose of the high specs was simple: VMware.

This build supports VMware ESXi straight out of the box (including things such as VT-d). Only the onboard Marvell 88E8056 NICs needed to have special oem.tgz injected into the ESXi disk in order to install (since ESXi will not install without seeing a MAC address on a NIC). Note that ICH10R's RAID is Not supported under ESXi (this is the case with any onboard RAID controllers).

I must admit expenses were high but are well worth it for running various VMs under VMware. Finally PCs have become powerful enough for properly running ages old VMware (and virtualisation concepts in general). VMware makes experimenting with various OSes and software stacks tremendously easy and flexible. Creating an Active/Active Veritas Cluster Server with SCSI3-PGR iSCSI fencing compliant storage no longer requires hefty non-x86 CPUs and hardware RAIDs.

Some very exciting benchmarks follow for 4x Samsung HD103SJ on a ICH10R...

Read/Write test of RAID-0 (striping), 128K width, with write back cache ON, NTFS filesystem benchmark (4096 allocation unit size):

Write test of RAID-0 (striping), 128K width, with write back cache OFF:

Read test of RAID-0 (striping), 128K width, with write back cache OFF:

Write test of RAID-0 (striping), 128K width, with write back cache ON:

Read test of RAID-0 (striping), 128K width, with write back cache ON:

Write test of RAID-5, 128K width, with write back cache OFF:

Read test of RAID-5, 128K width, with write back cache OFF:

Write test of RAID-5, 128K width, with write back cache ON:

Read test of RAID-5, 128K width, with write back cache ON:

Sunday, May 23, 2010

Alan Wake

Well what can I say... I'm disappointed that the game is not available on PC as Remedy have originally intended. Those who know me also know that I've always played games on consoles but at the core I'm a die hard PC fan. The ending is quite sudden and lots of the storyline remains quite open-ended (no surprises here, it seems to have become defacto mechanism for setting up sequels). This no doubt will have something to do with the upcoming downloadable add-on episodes from Xbox Live and probable release of Alan Wake 2.

Both in-game episodes style of storytelling and cut-scenes have boosted overall cinematic experience which Remedy have started off with the Max Payne series. The level of detail within the game ranges from realistic star skyline to the actual light switches used within game's location (north west US). One can only appreciate the various level of detail once storyline and time-line are well understood by the player. This is not something obvious on the 1st attempt at playing the game. On the other hand the graphics lack detailed character modeling and animations which Heavy Rain far surpasses. This is probably due to the fact no facial motion capturing has been done for Alan Wake as well as the fact game is predominantly focused on outdoor environments. In either case this shows off relatively badly in the cut-scenes. Foliage textures within the game are not of high resolution and not varied. I suspect this is predominantly due to the relatively limited storage capacity of Xbox's DVDs (as compared to the potential of PS3's Blue Ray disks). Enemies fast become more annoying than scary and fairly repetitive.

On the brighter side graphics lighting effects, dynamic weather environment and well made ambient sound mix have worked quite well towards game's overall atmosphere. Terragen fans will appreciate the vast landscape visuals which were once upon a time only feasible for non-real time wallpaper renders. It was also refreshing to see various forms of references to Remedy's past games (Max Payne, Death Rally) as well as famous moments in movies such as The Shining. Limited edition also includes a very interesting documentary about Remedy and development side of their games (working there would be great).

Now comes the waiting for next episode, I wonder how the whole "episodes result in faster and more frequent releases" concept will work with Remedy given that Valve seem to have totally forgotten about it for the Half-Life 2 series...

Saturday, March 06, 2010

18c and snow?

Severe weather leads to funky weather status:

Saturday, November 14, 2009

Call of Duty: Modern Warfare 2

Not that much different from the original CoD:MW. The graphics are about the same, multi player's about the same - the major difference was obviously the single player gameplay. Single player's easily clocked in a matter of few hours, cinematics and variety of environments have been somewhat increased. I wonder what the inevitable sequel's going to be like, given we've seen a divergence outside of the CoD series with MW2 (eg. CoD branding being completely dropped at one point in time). So far I'm loving the Stinger lock-in for bringing down anything that flies within multiplayer... All in all a game worth the wait.

Sunday, November 01, 2009

Saturday, August 15, 2009

Monday, July 27, 2009

The future is here

Who needs to wait for standards to be defined, when the products already on sale...?

Thursday, June 25, 2009

Max Payne 3

Max is now bald, has a beard and has moved to sunny Brazil. He's also ditched his outfit for a more temperature tolerant white shirt. No wonder, since the original Finnish team's sold off the game series brand to RockStar, in a venture to make Alan Wake. Also the Max Payne movie wasn't that great either.

Conclusion: Not looking good. This is not the original Max Payne the character, rather it is Max Payne the trade mark

Let's hope Alan Wake's drifting in the right direction... Not many games to look forward to except CoD:MW2 & Mafia 2.

Saturday, June 20, 2009

Windows 7...

...it's not that different from Vista internally, but it does indeed run loads better on every PC I've installed the RC on. Its 'backward driver compatibility with Vista' further states how similar the core OS components really are, doubt there was any more than a marketing reason for upping the kernel version all the way to 7...

I'd classify Vista being notorious in the similar fashion Windows Millennium was back in its time. I've personalty dodged Vista any way I could ever since the Beta came out, no wonder the "downgrades" to XP were so popular in the community. 

On the other hand Windows 7 RC's so far behaved like Vista was meant to be initially. There's no constant sluggishness about it and constant HDD I/O. I'd classify Windows 7 as being "the new XP". The new taskbar comes in very handy (seems as if they've pretty much copied the years old dock from MacOS X, same deal with wallpapers changing). 

  • Changing resolution's much easier to access compared to Vista
  • Resource Monitor's long time coming
  • File copy/paste dialogs and functionality are still pathetic (lucky there's Total Commander to fill in the gap)
  • System tray's been cleaned up in a workable fashion
  • Automatic driver updates are more useful than ever
  • ReadyBoots seems to actually work properly this time with an SD card
  • Indexing seems not to bring the entire HDD down to it's knees, even with Vista's long overdue HDD I/O priorisation
  • No telnet client by default just like in Vista, it's not the telnet client which is unsecure but the server. Telnet's extremely useful for troubleshooting network comms!
  • Maximum Performance power setting has somehow got WiFi power savings enabled by default, instead of WiFi maximum performance
  • Virtual Hard Disks is a plus which I've only read about so far
  • Windows manager mouse gestures are handy, however primitive compared to Linux windows managers which are far more intelligent and functional (eg. proper auto-placement of new windows and ALT+mouse resizing, moving...)

Apple summed it all up quite concisely.

Tuesday, April 21, 2009

Solaris - Tales from the past

$ uname -s
SunOS
$ grep Copyright `which clear`
#       Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T
#       Copyright (c) 1987, 1988 Microsoft Corporation

via blubrick

Monday, February 23, 2009

Global Financial Crisis

All I can say, leverage off it!

Gran Torino

"Get off my lawn!!"

Great move, Clint's kept both his directing and acting tempos at his fine levels.

Friday, December 26, 2008

The Ascent of Money

Channel 4 has brought out an interesting BBC style documentary/series covering the history of money, financial markets and evolution of economies. Was quite surprised at the sheer selection of the topics covered, even the obscure and often rarely heard of Jacob Rothchild was interviewed. All up of 6 episodes are well worth the watch...

Dr Strangelove

Thumbs up for Dr Strangelove. This is one of those rare movies that manages to be political, serious and funny all at the same time... Given the year it was released in 1964 & some of the lesser known facts it portraits [1] [2], I can only imagine how simply outright it was about the whole political context back then. I'd rate this as the 2nd best movie Kubrick directed, right after the timeless classic of 2001: A Space Odyssey.

Monday, November 17, 2008

Llorca

"...There is, you must recall, a kind of serious study that will give you the confidence to strike your match to the mighty wick that will illuminate yet another portion of the darkness..."

Sunday, September 07, 2008

Saturday, July 19, 2008

sengork's out of here...

43°20′N, 17°48′E