Status: Completed
Variety of gameplay terrains ranges from caves, forests, mountains, bridges, to underground bases. Ambientish music & sound within the game were worth putting up loud on HD555. And finally this episode seemed to be quite longer than HL2:EP1. Personally I'll be glad to see Episode 3 be the last 'episode' installment. Valve's initial reasoning behind the episodes concept has been largely due to faster ability to pump out new releases. Turns out at the end of the day each episode release took much longer than expected with Valve's almost usual promise-and-delay saga.
Team-Fortress 2's looking quite promising. Gameplay's quite different compared to Counter Strike Source in terms of nearly everything looking "bulky" and cartoonish giving it a feel of non-precision oriented gaming. I'm yet to properly play it though. Glad to see Internode's got plenty of TF2 servers around. I wonder how long before half of them are shut down...
And lastly Portal's quite an interesting game concept, contrary to my initial expectations. For those who like in-game physics, don't miss out!












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